Re: switcheroo registration vs switching race...

From: Daniel J Blueman
Date: Tue Dec 04 2012 - 09:46:36 EST


On 4 December 2012 21:55, Takashi Iwai <tiwai@xxxxxxx> wrote:
> At Tue, 04 Dec 2012 14:23:05 +0100,
> Takashi Iwai wrote:
>>
>> At Tue, 4 Dec 2012 20:58:55 +0800,
>> Daniel J Blueman wrote:
>> >
>> > On 4 December 2012 01:10, Takashi Iwai <tiwai@xxxxxxx> wrote:
>> > > At Tue, 4 Dec 2012 00:50:56 +0800,
>> > > Daniel J Blueman wrote:
>> > >>
>> > >> On 4 December 2012 00:23, Takashi Iwai <tiwai@xxxxxxx> wrote:
>> > >> > At Mon, 3 Dec 2012 23:08:28 +0800,
>> > >> > Daniel J Blueman wrote:
>> > >> >>
>> > >> >> On 3 December 2012 22:40, Takashi Iwai <tiwai@xxxxxxx> wrote:
>> > >> >> > At Mon, 3 Dec 2012 22:25:52 +0800,
>> > >> >> > Daniel J Blueman wrote:
>> > >> >> >>
>> > >> >> >> On 3 December 2012 19:17, Takashi Iwai <tiwai@xxxxxxx> wrote:
>> > >> >> >> > At Wed, 28 Nov 2012 09:45:39 +0100,
>> > >> >> >> > Takashi Iwai wrote:
>> > >> >> >> >>
>> > >> >> >> >> At Wed, 28 Nov 2012 11:45:07 +0800,
>> > >> >> >> >> Daniel J Blueman wrote:
>> > >> >> >> >> >
>> > >> >> >> >> > Hi Seth, Dave, Takashi,
>> > >> >> >> >> >
>> > >> >> >> >> > If I power down the unused discrete GPU before lightdm starts by
>> > >> >> >> >> > fiddling with the sysfs file [1] in the upstart script, I see a race
>> > >> >> >> >> > manifesting as the discrete GPU's HDA controller timing out to
>> > >> >> >> >> > commands [2].
>> > >> >> >> >> >
>> > >> >> >> >> > Adding some debug, I see that the registered audio devices are put
>> > >> >> >> >> > into D3 before the GPU is, but it turns out that the discrete (and
>> > >> >> >> >> > internal) GPU's HDA controller gets registered a bit later, so the
>> > >> >> >> >> > list is empty. The symptom is since the HDA driver it's talking to
>> > >> >> >> >> > hardware which is now in D3.
>> > >> >> >> >> >
>> > >> >> >> >> > We could add a mutex to nouveau to allow us to wait for the DGPU HDA
>> > >> >> >> >> > controller, but perhaps this should be solved at a higher level in the
>> > >> >> >> >> > vgaswitcheroo code; what do you think?
>> > >> >> >> >>
>> > >> >> >> >> Maybe it's a side effect for the recent effort to fix another race in
>> > >> >> >> >> the probe. A part of them problem is that the registration is done at
>> > >> >> >> >> the very last of probing.
>> > >> >> >> >>
>> > >> >> >> >> Instead of delaying the registration, how about the patch below?
>> > >> >> >> >
>> > >> >> >> > Ping. If this really works, I'd like to queue it for 3.8 merge, at
>> > >> >> >> > least...
>> > >> >> >>
>> > >> >> >> Ping ack; I was trying to find time to understand another race that
>> > >> >> >> occurs with GPU probing after switching, but is separate from the
>> > >> >> >> situation before switching, here.
>> > >> >> >>
>> > >> >> >> In the context of writing the switch, it looks like struct azx isn't
>> > >> >> >> allocated by the time azx_vs_set_state accesses it [1,2]; racing with
>> > >> >> >> azx_codec_create?
>> > >> >> >
>> > >> >> > It was allocated, but it wasn't assigned properly in pci drvdata.
>> > >> >> >
>> > >> >> > Below is the revised patch. Just moved pci_set_drvdata() before
>> > >> >> > register_vga_switcheroo(). Could you retest with it?
>> > >> >>
>> > >> >> Superb; this addresses the oops.
>> > >> >
>> > >> > OK, I'll queue it to sound tree for 3.8 kernel with Cc to stable.
>> > >> >
>> > >> >> ~1 second after the DGPU is put into D3, I still often see "hda-intel:
>> > >> >> spurious response 0x0:0x0, last cmd=0x170500":
>> > >> >> http://quora.org/2012/hda-switch-spurious.txt
>> > >> >
>> > >> > Hm, it's not clear who triggers these messages. I'll try to check the
>> > >> > code paths.
>> > >> >
>> > >> >> Presumably this implies the read of the ring-buffer pointer returned
>> > >> >> 0xffffffff, so the HDA driver understands the pointer to have wrapped
>> > >> >> and processes the 191 unwritten entries?
>> > >> >
>> > >> > Good point. Actually there is one bug that looks obviously wrong
>> > >> > (writing 32bit value to CORBWP). Maybe it has been working just
>> > >> > because writing CORBRP doesn't influence except for the reset bit.
>> > >> >
>> > >> > Reading CORBWP as a byte is OK, but this could be better in a word so
>> > >> > that we can check 0xffff as invalid.
>> > >> >
>> > >> > A test patch is below. Hopefully this improves the situation...
>> > >>
>> > >> I'll check this out tomorrow and also instrument the code to get a
>> > >> backtrace, since there may still be an underlying race with the
>> > >> previous patches:
>> >
>> > [...]
>> >
>> > > That's odd. The Cirrus one (0000:00:1b.0) must be independent from
>> > > the vga switcheroo things for Nvidia...
>> > >
>> > > The patch below is the revised patch of the first one. Now the vga
>> > > switcheroo registration is done before the video controller D3 check,
>> > > so the race should be smaller.
>> >
>> > This patch improves things further of course; a major improvement over
>> > without. ~15% of the time, I still get the 'spurious response'
>> > messages in this callpath:
>>
>> A possible scenario is that the graphics went in D3 before probing
>> hd-audio, and the hd-audio continues to initialize the hardware
>> without knowing the graphics counterpart is disabled.
>>
>> There is a code check_hdmi_disabled() in hda_intel.c that checks the
>> availability of the video driver, and it might be that this doesn't
>> work as expected...
>
> I think I understand this path. You are setting "OFF", right?
> This will set the audio client OFF before can_switch() is called.
> Thus it can be called even before the probing process finished.
>
> In short, wait_for_completion() must be put at the beginning of
> azx_vs_set_state() in addition to azx_vs_can_switch().
>
> The revised patch is attached below. Hopefully this sorts out all
> races.

This works great and instead, I get "Cannot lock devices!" sometimes
(see http://quora.org/2012/hda-switch-lock.txt ). Feel free to add my
'Tested-by: Daniel J Blueman <daniel@xxxxxxxxx>' or ping me if
anything else to test.

Thanks again!
Daniel
--
Daniel J Blueman
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