Re: [PATCH v2 5/5] drm/rockchip: default enable win2/3 area0 bit
From: Tomasz Figa
Date: Fri Jul 03 2015 - 04:10:04 EST
Hi Mark,
Please see my comments inline.
On Fri, Jun 26, 2015 at 7:10 PM, Mark Yao <mark.yao@xxxxxxxxxxxxxx> wrote:
> Win2/3 support 4 area display, but now havn't found a suitable
> way to use it, and it enable by win gate and area gate,
> so default enable area0 gate, so that its behaviour just like a
> win.
So I assume this means that currently, without those bits set, win2
and win3 do not work? This would make this patch a fix maybe even with
a potential backportability.
>
> Signed-off-by: Mark Yao <mark.yao@xxxxxxxxxxxxxx>
> ---
> Changes in v2: None
>
> drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
> index 40107bb..e001d26 100644
> --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
> +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
> @@ -337,6 +337,12 @@ static const struct vop_reg_data vop_init_reg_table[] = {
> {DSP_CTRL0, 0x00000000},
> {WIN0_CTRL0, 0x00000080},
> {WIN1_CTRL0, 0x00000080},
> + /*
> + * Todo: win2/3 support area func, but now havn't found a suitable
> + * way to use it, so default enable area0 as a win display.
TODO: Win2/3 support multiple area function, but we haven't found
a suitable way to use it yet, so let's just use them as other windows
with only area 0 enabled.
> + */
> + {WIN2_CTRL0, 0x00000010},
> + {WIN3_CTRL0, 0x00000010},
Anyway, is it enough to program those registers one time in
vop_initial()? Won't they get cleared when VOP is power cycled, e.g.
in case of DPMS off and on? Maybe instead this could be done in
vop_update_plane_event() for windows that need it?
Best regards,
Tomasz
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