Hi Mark,
Please see my comments inline.
On Fri, Jun 26, 2015 at 7:10 PM, Mark Yao <mark.yao@xxxxxxxxxxxxxx> wrote:
Win2/3 support 4 area display, but now havn't found a suitableSo I assume this means that currently, without those bits set, win2
way to use it, and it enable by win gate and area gate,
so default enable area0 gate, so that its behaviour just like a
win.
and win3 do not work? This would make this patch a fix maybe even with
a potential backportability.
There are two gate for Win2/3,
Signed-off-by: Mark Yao <mark.yao@xxxxxxxxxxxxxx>TODO: Win2/3 support multiple area function, but we haven't found
---
Changes in v2: None
drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
index 40107bb..e001d26 100644
--- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
+++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
@@ -337,6 +337,12 @@ static const struct vop_reg_data vop_init_reg_table[] = {
{DSP_CTRL0, 0x00000000},
{WIN0_CTRL0, 0x00000080},
{WIN1_CTRL0, 0x00000080},
+ /*
+ * Todo: win2/3 support area func, but now havn't found a suitable
+ * way to use it, so default enable area0 as a win display.
a suitable way to use it yet, so let's just use them as other windows
with only area 0 enabled.
+ */Anyway, is it enough to program those registers one time in
+ {WIN2_CTRL0, 0x00000010},
+ {WIN3_CTRL0, 0x00000010},
vop_initial()? Won't they get cleared when VOP is power cycled, e.g.
in case of DPMS off and on? Maybe instead this could be done in
vop_update_plane_event() for windows that need it?
Best regards,
Tomasz