Re: [RFC PATCH 18/19] cpufreq: remove transition_lock
From: Juri Lelli
Date: Tue Jan 19 2016 - 11:01:37 EST
On 19/01/16 16:30, Peter Zijlstra wrote:
> On Tue, Jan 19, 2016 at 02:42:33PM +0000, Juri Lelli wrote:
> > On 19/01/16 15:00, Peter Zijlstra wrote:
> > > On Wed, Jan 13, 2016 at 10:21:31AM -0800, Michael Turquette wrote:
> > > > RCU is absolutely not a magic bullet or elixir that lets us kick off
> > > > DVFS transitions from the schedule() context. The frequency transitions
> > > > are write-side operations, as we invariably touch struct cpufreq_policy.
> > > > This means that the read-side stuff can live in the schedule() context,
> > > > but write-side needs to be kicked out to a thread.
> > >
> > > Why? If the state is per-cpu and acquired by RCU, updates should be no
> > > problem at all.
> > >
> > > If you need inter-cpu state, then things get to be a little tricky
> > > though, but you can actually nest a raw_spinlock_t in there if you
> > > absolutely have to.
> > >
> >
> > We have at least two problems. First one is that state is per frequency
> > domain (struct cpufreq_policy) and this usually spans more than one cpu.
> > Second one is that we might need to sleep while servicing the frequency
> > transition, both because platform needs to sleep and because some paths
> > of cpufreq core use sleeping locks (yes, that might be changed as well I
> > guess). A solution based on spinlocks only might not be usable on
> > platforms that needs to sleep, also.
>
> Sure, if you need to actually sleep to poke the hardware you've lost and
> you do indeed need the kthread thingy.
>
Yeah, also cpufreq relies on blocking notifiers (to name one thing). So,
it seems to me quite some things needs to be changed to make it fully
non sleeping.
> > Another thing that I was thinking of actually is that since struct
> > cpufreq_policy is updated a lot (more or less at every frequency
> > transition), is it actually suitable for RCU?
>
> That entirely depends on how 'hard' it is to 'replace/change' the
> cpufreq policy.
>
> Typically I envision that to be very hard and require mutexes and the
> like, in which case RCU can provide a cheap lookup and existence.
>
Right, read path is fast, but write path still requires some sort of
locking (malloc, copy and update). So, I'm wondering if this still pays
off for a structure that gets written a lot.
> So on 'sane' hardware with per logical cpu hints you can get away
> without any locks.
>
But maybe you are saying that there are ways we can make that work :).
Thanks,
- Juri