Re: [PATCH] dmaengine: omap-dma: Do not call omap_dma_callback() from tx_status()
From: Russell King - ARM Linux
Date: Fri Feb 26 2016 - 06:25:44 EST
On Fri, Feb 26, 2016 at 12:23:27PM +0200, Peter Ujfalusi wrote:
> On 2016-02-26 03:06, Russell King - ARM Linux wrote:
> > On Thu, Feb 25, 2016 at 10:28:59AM +0200, Peter Ujfalusi wrote:
> >> When based on the CCR_ENABLE bit the channel is stopped we should not call
> >> omap_dma_callback(), only change the return value to DMA_COMPLETE. Client
> >> drivers will do the right thing to clean up the channel after the transfer
> >> has been completed.
> >> Check the CCR_ENABLE only if the channel is not paused since pause in sDMA
> >> means that the channel is stopped.
> >> This will fix one hard to reproduce race condition when the channel is
> >> terminated during transfer (affecting cyclic operation).
> >>
> >> Fixes: 1a7cf7b26f25 ("dmaengine: omap-dma: Handle cases when the channel is polled for completion")
> >>
> >> Signed-off-by: Peter Ujfalusi <peter.ujfalusi@xxxxxx>
> >> ---
> >> drivers/dma/omap-dma.c | 16 ++++++++++------
> >> 1 file changed, 10 insertions(+), 6 deletions(-)
> >>
> >> diff --git a/drivers/dma/omap-dma.c b/drivers/dma/omap-dma.c
> >> index f6bef0d93998..a6b189fdbbe6 100644
> >> --- a/drivers/dma/omap-dma.c
> >> +++ b/drivers/dma/omap-dma.c
> >> @@ -671,18 +671,22 @@ static enum dma_status omap_dma_tx_status(struct dma_chan *chan,
> >> struct omap_chan *c = to_omap_dma_chan(chan);
> >> struct virt_dma_desc *vd;
> >> enum dma_status ret;
> >> - uint32_t ccr;
> >> unsigned long flags;
> >>
> >> - ccr = omap_dma_chan_read(c, CCR);
> >> - /* The channel is no longer active, handle the completion right away */
> >> - if (!(ccr & CCR_ENABLE))
> >> - omap_dma_callback(c->dma_ch, 0, c);
> >> -
> >> ret = dma_cookie_status(chan, cookie, txstate);
> >> if (ret == DMA_COMPLETE || !txstate)
> >> return ret;
> >>
> >> + if (!c->paused) {
> >> + uint32_t ccr = omap_dma_chan_read(c, CCR);
> >> + /*
> >> + * The channel is no longer active, set the return value
> >> + * accordingly
> >> + */
> >> + if (!(ccr & CCR_ENABLE))
> >> + ret = DMA_COMPLETE;
> >> + }
> >> +
> >
> > This looks very much like a hack, and surely opens a race condition
> > up: what happens when a request submitted and pending but not yet
> > started? If the channel is idle, requesting status will report
> > that the request has completed.
> >
> > It's also wrong for another reason. If txstate is NULL...
>
> True, I have fixed these up.
>
> > Your original commit adding the original hack that you're now removing
> > above says that this is to support polled operation: I'm not aware of
> > DMA engine supporting such a mode. DMA_PREP_INTERRUPT is a mechanism
> > where requests can be queued without an interrupt to allow batching.
>
> Also it is used to suppress DMA interrupts during audio playback for example.
> In this case we will run w/o interrupts and the position is polled.
>
> > See the raid5/async_tx code, which queues a set of operations without
> > DMA_PREP_INTERRUPT, with the final operation with DMA_PREP_INTERRUPT
> > set.
>
> We only allow the interrupts to be disabled in cyclic or memcpy mode. With
> slave_sg we have interrupts as it is needed to move to the next SG.
>
> > As the driver is reliant on interrupts to move to the next transfer,
> > the patch which causes DMA_PREP_INTERRUPT to influence whether
> > interrupts are sent is actually buggy, and will prevent several
> > queued DMA operations to fail.
>
> Yes, the omap-dma only allows the interrupts to be actually disabled when it
> is save to do so. slave_sg can not work w/o interrupts so there we don't
> disable them.
I get the impression that you haven't taken in what I've said, because
each fragment of your reply is just repeating what the previous fragment
said.
Let me state that I don't believe you need any hacks here, and this patch
is not necessary: the final operation in a set of chained memcpy()s should
have DMA_PREP_INTERRUPT set.
For the periodic stuff for audio, it's irrelevant anyway: periodic
transfers never complete - you can start them, and they continue running
until terminated. There's no completion.
--
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