Re: [PATCH] mm/slab: Improve performance of gathering slabinfo stats

From: Aruna Ramakrishna
Date: Tue Aug 02 2016 - 13:41:12 EST



On 08/02/2016 07:59 AM, Christoph Lameter wrote:
Hmm.... What SLUB does is:

1. Keep a count of the total number of allocated slab pages per node.
This counter only needs to be updated when a slab page is
allocated from the page allocator or when it is freed to the
page allocator. At that point we already hold the per node lock,
page allocator operations are extremely costly anyways and so that
is ok.

2. Keep a count of the number of partially allocated slab pages per node.
At that point we have to access the partial list and take a per
node lock. Placing the counter into the same cacheline and
the increment/decrement into the period when the lock has been taken
avoids the overhead.


As Joonsoo mentioned in his previous comment, the partial list is pretty small anyway. And we cannot avoid traversal of the partial list - we have to count the number of active objects in each partial slab:

active_objs += page->active;

So keeping a count of partially allocated slabs seems unnecessary to me.

The number of full pages is then

total - partial


If both allocators would use the same scheme here then the code to
maintain the counter can be moved into mm/slab_common.c. Plus the per node
structures could be mostly harmonized between both allocators. Maybe even
the page allocator operations could become common code.

Aruna: Could you work on a solution like that?


Yup, I'll replace the 3 counters with one counter for number of slabs per node and send out a new patch. I'll try to make the counter management as similar as possible, between SLAB and SLUB.

Thanks,
Aruna