[PATCH 2/4] Input-gameport: Delete an error message for a failed memory allocation

From: SF Markus Elfring
Date: Sat Sep 24 2016 - 09:47:54 EST


From: Markus Elfring <elfring@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 24 Sep 2016 14:18:48 +0200

Omit an extra message for a memory allocation failure in this function.

Link: http://events.linuxfoundation.org/sites/events/files/slides/LCJ16-Refactor_Strings-WSang_0.pdf

Signed-off-by: Markus Elfring <elfring@xxxxxxxxxxxxxxxxxxxxx>
---
drivers/input/joystick/joydump.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/drivers/input/joystick/joydump.c b/drivers/input/joystick/joydump.c
index e515058..f9f6cbe 100644
--- a/drivers/input/joystick/joydump.c
+++ b/drivers/input/joystick/joydump.c
@@ -80,10 +80,9 @@ static int joydump_connect(struct gameport *gameport, struct gameport_driver *dr

timeout = gameport_time(gameport, 10000); /* 10 ms */
buf = kmalloc_array(BUF_SIZE, sizeof(*buf), GFP_KERNEL);
- if (!buf) {
- printk(KERN_INFO "joydump: no memory for testing\n");
+ if (!buf)
goto jd_end;
- }
+
dump = buf;
t = 0;
i = 1;
--
2.10.0