Re: Input-gameport: Use kmalloc_array() in joydump_connect()

From: SF Markus Elfring
Date: Sat Sep 24 2016 - 13:04:29 EST

>> * A multiplication for the size determination of a memory allocation
>> indicated that an array data structure should be processed.
>> Thus use the corresponding function "kmalloc_array".

Do you find an other wording better?

The script "" can point information out like the following.

WARNING: Prefer kmalloc_array over kmalloc with multiply