Re: [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump"

From: Dmitry Torokhov
Date: Sat Sep 24 2016 - 12:41:20 EST


On Sat, Sep 24, 2016 at 03:48:54PM +0200, SF Markus Elfring wrote:
> From: Markus Elfring <elfring@xxxxxxxxxxxxxxxxxxxxx>
> Date: Sat, 24 Sep 2016 14:30:44 +0200
>
> Add a definition for the macro "pr_fmt" so that its information can be used
> for consistent message output.
>
> Signed-off-by: Markus Elfring <elfring@xxxxxxxxxxxxxxxxxxxxx>
> ---
> drivers/input/joystick/joydump.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/drivers/input/joystick/joydump.c b/drivers/input/joystick/joydump.c
> index f9f6cbe..a38f10e 100644
> --- a/drivers/input/joystick/joydump.c
> +++ b/drivers/input/joystick/joydump.c
> @@ -27,6 +27,8 @@
> * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
> */
>
> +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
> +

Why did you split it off from the patch where you attempt to use it?
What good does this change do on its own?

> #include <linux/module.h>
> #include <linux/gameport.h>
> #include <linux/kernel.h>
> --
> 2.10.0
>

--
Dmitry