Re: [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump"
From: SF Markus Elfring
Date: Sat Sep 24 2016 - 12:56:00 EST
>> +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
>> +
>
> Why did you split it off from the patch where you attempt to use it?
I chose a special patch granularity once again.
> What good does this change do on its own?
I find that it is a preparation. - If this addition could not be accepted,
the following update step would also be discussed under an other perspective,
wouldn't it?
Regards,
Markus