Re: [PATCH V2 net-next 7/7] vhost_net: try batch dequing from skb array

From: Jason Wang
Date: Fri Mar 31 2017 - 02:47:58 EST




On 2017å03æ31æ 12:02, Jason Wang wrote:


On 2017å03æ30æ 22:21, Michael S. Tsirkin wrote:
On Thu, Mar 30, 2017 at 03:22:30PM +0800, Jason Wang wrote:
We used to dequeue one skb during recvmsg() from skb_array, this could
be inefficient because of the bad cache utilization
which cache does this refer to btw?

Both icache and dcache more or less.


and spinlock
touching for each packet.
Do you mean the effect of extra two atomics here?

In fact four, packet length peeking needs another two.


This patch tries to batch them by calling
batch dequeuing helpers explicitly on the exported skb array and pass
the skb back through msg_control for underlayer socket to finish the
userspace copying.

Tests were done by XDP1:
- small buffer:
Before: 1.88Mpps
After : 2.25Mpps (+19.6%)
- mergeable buffer:
Before: 1.83Mpps
After : 2.10Mpps (+14.7%)

Signed-off-by: Jason Wang <jasowang@xxxxxxxxxx>
Looks like I misread the code previously. More comments below,
sorry about not asking these questions earlier.

---
drivers/vhost/net.c | 64 +++++++++++++++++++++++++++++++++++++++++++++++++----
1 file changed, 60 insertions(+), 4 deletions(-)

diff --git a/drivers/vhost/net.c b/drivers/vhost/net.c
index 9b51989..ffa78c6 100644
--- a/drivers/vhost/net.c
+++ b/drivers/vhost/net.c
@@ -28,6 +28,8 @@
#include <linux/if_macvlan.h>
#include <linux/if_tap.h>
#include <linux/if_vlan.h>
+#include <linux/skb_array.h>
+#include <linux/skbuff.h>
#include <net/sock.h>
@@ -85,6 +87,7 @@ struct vhost_net_ubuf_ref {
struct vhost_virtqueue *vq;
};
+#define VHOST_RX_BATCH 64
struct vhost_net_virtqueue {
struct vhost_virtqueue vq;
size_t vhost_hlen;
Could you please try playing with batch size and see
what the effect is?

Ok. I tried 32 which seems slower than 64 but still faster than no batching.

Ok, result is:

no batching 1.88Mpps
RX_BATCH=1 1.93Mpps
RX_BATCH=4 2.11Mpps
RX_BATCH=16 2.14Mpps
RX_BATCH=64 2.25Mpps
RX_BATCH=256 2.18Mpps




@@ -99,6 +102,10 @@ struct vhost_net_virtqueue {
/* Reference counting for outstanding ubufs.
* Protected by vq mutex. Writers must also take device mutex. */
struct vhost_net_ubuf_ref *ubufs;
+ struct skb_array *rx_array;
+ void *rxq[VHOST_RX_BATCH];
+ int rt;
+ int rh;
};
struct vhost_net {
@@ -201,6 +208,8 @@ static void vhost_net_vq_reset(struct vhost_net *n)
n->vqs[i].ubufs = NULL;
n->vqs[i].vhost_hlen = 0;
n->vqs[i].sock_hlen = 0;
+ n->vqs[i].rt = 0;
+ n->vqs[i].rh = 0;
}
}
@@ -503,13 +512,30 @@ static void handle_tx(struct vhost_net *net)
mutex_unlock(&vq->mutex);
}
-static int peek_head_len(struct sock *sk)
+static int fetch_skbs(struct vhost_net_virtqueue *rvq)
+{
+ if (rvq->rh != rvq->rt)
+ goto out;
+
+ rvq->rh = rvq->rt = 0;
+ rvq->rt = skb_array_consume_batched(rvq->rx_array, rvq->rxq,
+ VHOST_RX_BATCH);
+ if (!rvq->rt)
+ return 0;
+out:
+ return __skb_array_len_with_tag(rvq->rxq[rvq->rh]);
+}
+
+static int peek_head_len(struct vhost_net_virtqueue *rvq, struct sock *sk)
{
struct socket *sock = sk->sk_socket;
struct sk_buff *head;
int len = 0;
unsigned long flags;
+ if (rvq->rx_array)
+ return fetch_skbs(rvq);
+
if (sock->ops->peek_len)
return sock->ops->peek_len(sock);
@@ -535,12 +561,14 @@ static int sk_has_rx_data(struct sock *sk)
return skb_queue_empty(&sk->sk_receive_queue);
}
-static int vhost_net_rx_peek_head_len(struct vhost_net *net, struct sock *sk)
+static int vhost_net_rx_peek_head_len(struct vhost_net *net,
+ struct sock *sk)
{
+ struct vhost_net_virtqueue *rvq = &net->vqs[VHOST_NET_VQ_RX];
struct vhost_net_virtqueue *nvq = &net->vqs[VHOST_NET_VQ_TX];
struct vhost_virtqueue *vq = &nvq->vq;
unsigned long uninitialized_var(endtime);
- int len = peek_head_len(sk);
+ int len = peek_head_len(rvq, sk);
if (!len && vq->busyloop_timeout) {
/* Both tx vq and rx socket were polled here */
@@ -561,7 +589,7 @@ static int vhost_net_rx_peek_head_len(struct vhost_net *net, struct sock *sk)
vhost_poll_queue(&vq->poll);
mutex_unlock(&vq->mutex);
- len = peek_head_len(sk);
+ len = peek_head_len(rvq, sk);
}
return len;
@@ -699,6 +727,8 @@ static void handle_rx(struct vhost_net *net)
/* On error, stop handling until the next kick. */
if (unlikely(headcount < 0))
goto out;
+ if (nvq->rx_array)
+ msg.msg_control = nvq->rxq[nvq->rh++];
/* On overrun, truncate and discard */
if (unlikely(headcount > UIO_MAXIOV)) {
iov_iter_init(&msg.msg_iter, READ, vq->iov, 1, 1);
So there's a bit of a mystery here. vhost code isn't
batched, all we are batching is the fetch from the tun ring.

I've already had vhost batching code on top (e.g descriptor indices prefetching and used ring batched updating like dpdk). Baching dequing from skb array is the requirement for them.


So what is the source of the speedup?

Well, perf diff told something like this:

13.69% +2.05% [kernel.vmlinux] [k] copy_user_generic_string
10.77% +2.04% [vhost] [k] vhost_signal
9.59% -3.28% [kernel.vmlinux] [k] copy_to_iter
7.22% [tun] [k] tun_peek_len
6.06% -1.50% [tun] [k] tun_do_read.part.45
4.83% +4.13% [vhost] [k] vhost_get_vq_desc
4.61% -4.42% [kernel.vmlinux] [k] _raw_spin_lock

Batching eliminate 95% calls for raw_spin_lock.


Are queued spinlocks that expensive? They shouldn't be ...
Could you try using virt_spin_lock instead (at least as a quick hack)
to see whether that helps?

Will try.

I suspect it will have much difference, virt_spin_lock() has:

do {
while (atomic_read(&lock->val) != 0)
cpu_relax();
} while (atomic_cmpxchg(&lock->val, 0, _Q_LOCKED_VAL) != 0);

while queued_spin_lock():

val = atomic_cmpxchg_acquire(&lock->val, 0, _Q_LOCKED_VAL);
if (likely(val == 0))
return;
queued_spin_lock_slowpath(lock, val);

Since no other consumers during the test, the only difference is queued version use a relaxed version of atomic_cmpxchg_acquire().

Thanks


@@ -841,6 +871,8 @@ static int vhost_net_open(struct inode *inode, struct file *f)
n->vqs[i].done_idx = 0;
n->vqs[i].vhost_hlen = 0;
n->vqs[i].sock_hlen = 0;
+ n->vqs[i].rt = 0;
+ n->vqs[i].rh = 0;
}
vhost_dev_init(dev, vqs, VHOST_NET_VQ_MAX);

@@ -856,11 +888,15 @@ static struct socket *vhost_net_stop_vq(struct vhost_net *n,
struct vhost_virtqueue *vq)
{
struct socket *sock;
+ struct vhost_net_virtqueue *nvq =
+ container_of(vq, struct vhost_net_virtqueue, vq);
mutex_lock(&vq->mutex);
sock = vq->private_data;
vhost_net_disable_vq(n, vq);
vq->private_data = NULL;
+ while (nvq->rh != nvq->rt)
+ kfree_skb(nvq->rxq[nvq->rh++]);
mutex_unlock(&vq->mutex);
return sock;
}
So I didn't realise it but of course the effect will be
dropped packets if we just connect and disconnect without
consuming anything.

Any reason that we need care about this?


So I think it's worth it to try analysing the speedup a bit
and see whether we can get the gains without queueing
the skbs in vhost.

Technically, other userspace may do recvmsg in the same time. So it's not easy to gain the same speedup as this patch.

@@ -953,6 +989,25 @@ static struct socket *get_raw_socket(int fd)
return ERR_PTR(r);
}
+static struct skb_array *get_tap_skb_array(int fd)
That's a confusing name, pls prefix with vhost_, not tap.

Ok, but I just follow the name of existing code (e.g the below get_tap_socket).

Thanks


+{
+ struct skb_array *array;
+ struct file *file = fget(fd);
+
+ if (!file)
+ return NULL;
+ array = tun_get_skb_array(file);
+ if (!IS_ERR(array))
+ goto out;
+ array = tap_get_skb_array(file);
+ if (!IS_ERR(array))
+ goto out;
+ array = NULL;
+out:
+ fput(file);
+ return array;
+}
+
static struct socket *get_tap_socket(int fd)
{
struct file *file = fget(fd);
@@ -1029,6 +1084,7 @@ static long vhost_net_set_backend(struct vhost_net *n, unsigned index, int fd)
vhost_net_disable_vq(n, vq);
vq->private_data = sock;
+ nvq->rx_array = get_tap_skb_array(fd);
r = vhost_vq_init_access(vq);
if (r)
goto err_used;
--
2.7.4