Re: [PATCH 0/6] DISCONTIGMEM support for PPC32

From: Christophe LEROY
Date: Wed Feb 21 2018 - 02:06:28 EST




Le 20/02/2018 Ã 17:14, Jonathan NeuschÃfer a ÃcritÂ:
This patchset adds support for DISCONTIGMEM on 32-bit PowerPC. This is
required to properly support the Nintendo Wii's memory layout, in which
there are two blocks of RAM and MMIO in the middle.

Previously, this memory layout was handled by code that joins the two
RAM blocks into one, reserves the MMIO hole, and permits allocations of
reserved memory in ioremap. This hack didn't work with resource-based
allocation (as used for example in the GPIO driver for Wii[1]), however.

After this patchset, users of the Wii can either select CONFIG_FLATMEM
to get the old behaviour, or CONFIG_DISCONTIGMEM to get the new
behaviour.

My question might me stupid, as I don't know PCC64 in deep, but when looking at page_is_ram() in arch/powerpc/mm/mem.c, I have the feeling the PPC64 implements ram by blocks. Isn't it what you are trying to achieve ? Wouldn't it be feasible to map to what's done in PPC64 for PPC32 ?

Christophe


Some parts of this patchset are probably not ideal (I'm thinking of my
implementation of pfn_to_nid here), and will require some discussion/
changes.

[1]: https://www.spinics.net/lists/devicetree/msg213956.html

Jonathan NeuschÃfer (6):
powerpc/mm/32: Use pfn_valid to check if pointer is in RAM
powerpc: numa: Fix overshift on PPC32
powerpc: numa: Use the right #ifdef guards around functions
powerpc: numa: Restrict fake NUMA enulation to CONFIG_NUMA systems
powerpc: Implement DISCONTIGMEM and allow selection on PPC32
powerpc: wii: Don't rely on reserved memory hack if DISCONTIGMEM is
set

arch/powerpc/Kconfig | 5 ++++-
arch/powerpc/include/asm/mmzone.h | 21 +++++++++++++++++++++
arch/powerpc/mm/numa.c | 18 +++++++++++++++---
arch/powerpc/mm/pgtable_32.c | 2 +-
arch/powerpc/platforms/embedded6xx/wii.c | 10 +++++++---
5 files changed, 48 insertions(+), 8 deletions(-)