Re: [PATCH RFC] signalfd: add support for SFD_TASK

From: Jann Horn
Date: Wed Nov 27 2019 - 18:27:32 EST


On Wed, Nov 27, 2019 at 9:48 PM Jens Axboe <axboe@xxxxxxxxx> wrote:
> On 11/27/19 12:23 PM, Jann Horn wrote:
> > On Wed, Nov 27, 2019 at 6:11 AM Jens Axboe <axboe@xxxxxxxxx> wrote:
> >> I posted this a few weeks back, took another look at it and refined it a
> >> bit. I'd like some input on the viability of this approach.
> >>
> >> A new signalfd setup flag is added, SFD_TASK. This is only valid if used
> >> with SFD_CLOEXEC. If set, the task setting up the signalfd descriptor is
> >> remembered in the signalfd context, and will be the one we use for
> >> checking signals in the poll/read handlers in signalfd.
> >>
> >> This is needed to make signalfd useful with io_uring and aio, of which
> >> the former in particular has my interest.
> >>
> >> I _think_ this is sane. To prevent the case of a task clearing O_CLOEXEC
> >> on the signalfd descriptor, forking, and then exiting, we grab a
> >> reference to the task when we assign it. If that original task exits, we
> >> catch it in signalfd_flush() and ensure waiters are woken up.
> >
> > Mh... that's not really reliable, because you only get ->flush() from
> > the last exiting thread (or more precisely, the last exiting task that
> > shares the files_struct).
> >
> > What is your goal here? To have a reference to a task without keeping
> > the entire task_struct around in memory if someone leaks the signalfd
> > to another process - basically like a weak pointer? If so, you could
> > store a refcounted reference to "struct pid" instead of a refcounted
> > reference to the task_struct, and then do the lookup of the
> > task_struct on ->poll and ->read (similar to what procfs does).
>
> Yeah, I think that works out much better (and cleaner). How about this,
> then? Follows your advice and turns it into a struct pid instead. I
> don't particularly like the -ESRCH in dequeue and setup, what do you
> think? For poll, POLLERR seems like a prudent choice.

-ESRCH may be kinda weird, but I also can't think of anything
better... and it does describe the problem pretty accurately: The task
whose signal state you're trying to inspect is gone. I went through
the list of errnos, and everything else sounded more weird...


One more thing, though: We'll have to figure out some way to
invalidate the fd when the target goes through execve(), in particular
if it's a setuid execution. Otherwise we'll be able to just steal
signals that were intended for the other task, that's probably not
good.

So we should:
a) prevent using ->wait() on an old signalfd once the task has gone
through execve()
b) kick off all existing waiters
c) most importantly, prevent ->read() on an old signalfd once the
task has gone through execve()

We probably want to avoid using the cred_guard_mutex here, since it is
quite broad and has some deadlocking issues; it might make sense to
put the update of ->self_exec_id in fs/exec.c under something like the
siglock, and then for a) and c) we can check whether the
->self_exec_id changed while holding the siglock, and for b) we can
add a call to signalfd_cleanup() after the ->self_exec_id change.

> +static void signalfd_put_task(struct signalfd_ctx *ctx, struct task_struct *tsk)
> +{
> + if (ctx->task_pid)
> + put_task_struct(tsk);
> +}
> +
> +static struct task_struct *signalfd_get_task(struct signalfd_ctx *ctx)
> +{
> + if (ctx->task_pid)
> + return get_pid_task(ctx->task_pid, PIDTYPE_PID);
> +
> + return current;
> +}

This works, and I guess it's a question of coding style... but I'd
kinda prefer to do the refcount operation in both cases, so that the
semantics of the returned reference are simply "holds a reference"
instead of "either holds a reference or borrows from current depending
on ctx->task_pid". But if you feel strongly about it, feel free to
keep it as-is.

[...]
> - add_wait_queue(&current->sighand->signalfd_wqh, &wait);
> + add_wait_queue(&tsk->sighand->signalfd_wqh, &wait);
> for (;;) {
> set_current_state(TASK_INTERRUPTIBLE);
> - ret = dequeue_signal(current, &ctx->sigmask, info);
> + ret = dequeue_signal(tsk, &ctx->sigmask, info);
> if (ret != 0)
> break;
> if (signal_pending(current)) {
> ret = -ERESTARTSYS;
> break;
> }
> - spin_unlock_irq(&current->sighand->siglock);
> + spin_unlock_irq(&tsk->sighand->siglock);
> schedule();

Should we be dropping the reference to the task before schedule() and
re-acquiring it afterwards so that if we're blocked on a signalfd read
and then the corresponding task dies, the refcount can drop to zero
and we can get woken up? Probably doesn't matter, but seems a bit
cleaner to me.

> - spin_lock_irq(&current->sighand->siglock);
> + spin_lock_irq(&tsk->sighand->siglock);
> }
> - spin_unlock_irq(&current->sighand->siglock);
> + spin_unlock_irq(&tsk->sighand->siglock);
>
> - remove_wait_queue(&current->sighand->signalfd_wqh, &wait);
> + remove_wait_queue(&tsk->sighand->signalfd_wqh, &wait);
> __set_current_state(TASK_RUNNING);
>
> + signalfd_put_task(ctx, tsk);
> return ret;
> }
>
> @@ -267,19 +296,24 @@ static int do_signalfd4(int ufd, sigset_t *mask, int flags)
> /* Check the SFD_* constants for consistency. */
> BUILD_BUG_ON(SFD_CLOEXEC != O_CLOEXEC);
> BUILD_BUG_ON(SFD_NONBLOCK != O_NONBLOCK);
> + BUILD_BUG_ON(SFD_TASK & (SFD_CLOEXEC | SFD_NONBLOCK));
>
> - if (flags & ~(SFD_CLOEXEC | SFD_NONBLOCK))
> + if (flags & ~(SFD_CLOEXEC | SFD_NONBLOCK | SFD_TASK))
> + return -EINVAL;
> + if ((flags & (SFD_CLOEXEC | SFD_TASK)) == SFD_TASK)
> return -EINVAL;

(non-actionable comment: It seems kinda weird that you can specify
these parameters with no effect for the `uffd != -1` case... but since
the existing parameters already work that way, I guess it's
consistent.)