Re: [PATCH 04/15] perf tools: Add map_groups to 'struct addr_location'
From: Arnaldo Carvalho de Melo
Date: Fri Nov 29 2019 - 10:17:40 EST
Em Fri, Nov 29, 2019 at 02:40:56PM +0100, Jiri Olsa escreveu:
> On Tue, Nov 12, 2019 at 03:37:46PM -0300, Arnaldo Carvalho de Melo wrote:
> > From: Arnaldo Carvalho de Melo <acme@xxxxxxxxxx>
> >
> > From there we can get al->mg->machine, so replace that field with the
> > more useful 'struct map_groups' that for now we're obtaining from
> > al->map->groups, and that is one thing getting into the way of maps
> > being fully shareable.
> >
> > Cc: Adrian Hunter <adrian.hunter@xxxxxxxxx>
> > Cc: Andi Kleen <ak@xxxxxxxxxxxxxxx>
> > Cc: Jiri Olsa <jolsa@xxxxxxxxxx>
> > Cc: Namhyung Kim <namhyung@xxxxxxxxxx>
> > Link: https://lkml.kernel.org/n/tip-4qdducrm32tgrjupcp0kjh1e@xxxxxxxxxxxxxx
> > Signed-off-by: Arnaldo Carvalho de Melo <acme@xxxxxxxxxx>
> > ---
> > tools/perf/util/callchain.c | 6 +++---
> > tools/perf/util/db-export.c | 12 ++++++------
> > tools/perf/util/event.c | 6 +++---
> > .../perf/util/scripting-engines/trace-event-python.c | 2 +-
> > tools/perf/util/symbol.h | 2 +-
> > 5 files changed, 14 insertions(+), 14 deletions(-)
> >
> > diff --git a/tools/perf/util/callchain.c b/tools/perf/util/callchain.c
> > index 9a9b56ed3f0a..89faa644b0bc 100644
> > --- a/tools/perf/util/callchain.c
> > +++ b/tools/perf/util/callchain.c
> > @@ -1119,8 +1119,8 @@ int fill_callchain_info(struct addr_location *al, struct callchain_cursor_node *
> > goto out;
> > }
> >
> > - if (al->map->groups == &al->machine->kmaps) {
> > - if (machine__is_host(al->machine)) {
> > + if (al->mg == &al->mg->machine->kmaps) {
>
> heya, I'm getting segfault because of this change
>
> perf record --call-graph dwarf ./ex
>
> (gdb) r report --stdio
> Program received signal SIGSEGV, Segmentation fault.
> fill_callchain_info (al=0x7fffffffa1b0, node=0xcd2bd0, hide_unresolved=false) at util/callchain.c:1122
> 1122 if (al->maps == &al->maps->machine->kmaps) {
> (gdb) p al->maps
> $1 = (struct maps *) 0x0
>
> I wish all those map changes would go through some review,
> I have no idea how the code works now ;-)
ouch, I did tons of tests, obviously some more, and reviewing, would
catch these, my bad, will try and fix this...
And yeah, I reproduced the problem, working on a fix.
- Arnaldo