[RESEND PATCH v1 1/6] staging: greybus: audio: Update snd_jack FW usage as per new APIs
From: Vaibhav Agarwal
Date: Tue Jun 02 2020 - 01:21:49 EST
snd_soc_jack APIs are modified in recent kernel versions. This patch
updates the codec driver to resolve the compilation errors related to
jack framework.
Signed-off-by: Vaibhav Agarwal <vaibhav.sr@xxxxxxxxx>
---
drivers/staging/greybus/audio_codec.c | 59 +++++++++++++++++++++------
1 file changed, 47 insertions(+), 12 deletions(-)
diff --git a/drivers/staging/greybus/audio_codec.c b/drivers/staging/greybus/audio_codec.c
index 08746c85dea6..ebf8484f0ae7 100644
--- a/drivers/staging/greybus/audio_codec.c
+++ b/drivers/staging/greybus/audio_codec.c
@@ -709,17 +709,29 @@ static struct snd_soc_dai_driver gbaudio_dai[] = {
};
static int gbaudio_init_jack(struct gbaudio_module_info *module,
- struct snd_soc_codec *codec)
+ struct snd_soc_card *card)
{
int ret;
+ struct snd_soc_jack *jack;
+ struct snd_soc_jack_pin *headset, *button;
+
if (!module->jack_mask)
return 0;
snprintf(module->jack_name, NAME_SIZE, "GB %d Headset Jack",
module->dev_id);
- ret = snd_soc_jack_new(codec, module->jack_name, module->jack_mask,
- &module->headset_jack);
+
+ headset = devm_kzalloc(module->dev, sizeof(*headset), GFP_KERNEL);
+ if (!headset)
+ return -ENOMEM;
+
+ headset->pin = module->jack_name;
+ headset->mask = module->jack_mask;
+ jack = &module->headset_jack;
+
+ ret = snd_soc_card_jack_new(card, module->jack_name, module->jack_mask,
+ jack, headset, 1);
if (ret) {
dev_err(module->dev, "Failed to create new jack\n");
return ret;
@@ -730,11 +742,21 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
snprintf(module->button_name, NAME_SIZE, "GB %d Button Jack",
module->dev_id);
- ret = snd_soc_jack_new(codec, module->button_name, module->button_mask,
- &module->button_jack);
+ button = devm_kzalloc(module->dev, sizeof(*headset), GFP_KERNEL);
+ if (!button) {
+ ret = -ENOMEM;
+ goto free_headset;
+ }
+
+ button->pin = module->button_name;
+ button->mask = module->button_mask;
+ jack = &module->button_jack;
+
+ ret = snd_soc_card_jack_new(card, module->button_name,
+ module->button_mask, jack, button, 1);
if (ret) {
dev_err(module->dev, "Failed to create button jack\n");
- return ret;
+ goto free_headset;
}
/*
@@ -750,7 +772,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
KEY_MEDIA);
if (ret) {
dev_err(module->dev, "Failed to set BTN_0\n");
- return ret;
+ goto free_button;
}
}
@@ -759,7 +781,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
KEY_VOICECOMMAND);
if (ret) {
dev_err(module->dev, "Failed to set BTN_1\n");
- return ret;
+ goto free_button;
}
}
@@ -768,7 +790,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
KEY_VOLUMEUP);
if (ret) {
dev_err(module->dev, "Failed to set BTN_2\n");
- return ret;
+ goto free_button;
}
}
@@ -777,7 +799,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
KEY_VOLUMEDOWN);
if (ret) {
dev_err(module->dev, "Failed to set BTN_0\n");
- return ret;
+ goto free_button;
}
}
@@ -788,6 +810,18 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
*/
return 0;
+
+free_button:
+ jack = &module->button_jack;
+ snd_device_free(card->snd_card, jack->jack);
+ list_del(&jack->list);
+
+free_headset:
+ jack = &module->headset_jack;
+ snd_device_free(card->snd_card, jack->jack);
+ list_del(&jack->list);
+
+ return ret;
}
int gbaudio_register_module(struct gbaudio_module_info *module)
@@ -815,7 +849,7 @@ int gbaudio_register_module(struct gbaudio_module_info *module)
return -EINVAL;
}
- ret = gbaudio_init_jack(module, codec);
+ ret = gbaudio_init_jack(module, component->card);
if (ret) {
up_write(&card->controls_rwsem);
return ret;
@@ -942,7 +976,8 @@ void gbaudio_unregister_module(struct gbaudio_module_info *module)
#ifdef CONFIG_SND_JACK
/* free jack devices for this module from codec->jack_list */
- list_for_each_entry_safe(jack, next_j, &codec->jack_list, list) {
+ list_for_each_entry_safe(jack, next_j, &component->card->jack_list,
+ list) {
if (jack == &module->headset_jack)
mask = GBCODEC_JACK_MASK;
else if (jack == &module->button_jack)
--
2.26.2