Re: [RESEND PATCH v1 1/6] staging: greybus: audio: Update snd_jack FW usage as per new APIs
From: Dan Carpenter
Date: Tue Jun 02 2020 - 07:59:46 EST
On Tue, Jun 02, 2020 at 10:51:10AM +0530, Vaibhav Agarwal wrote:
> diff --git a/drivers/staging/greybus/audio_codec.c b/drivers/staging/greybus/audio_codec.c
> index 08746c85dea6..ebf8484f0ae7 100644
> --- a/drivers/staging/greybus/audio_codec.c
> +++ b/drivers/staging/greybus/audio_codec.c
> @@ -709,17 +709,29 @@ static struct snd_soc_dai_driver gbaudio_dai[] = {
> };
>
> static int gbaudio_init_jack(struct gbaudio_module_info *module,
> - struct snd_soc_codec *codec)
> + struct snd_soc_card *card)
> {
> int ret;
>
No blank line please.
> + struct snd_soc_jack *jack;
This code would be nicer without the "jack" pointer. Just use
"module->headset_jack" directly so that it's easier to use grep on the
code.
> + struct snd_soc_jack_pin *headset, *button;
> +
> if (!module->jack_mask)
> return 0;
>
> snprintf(module->jack_name, NAME_SIZE, "GB %d Headset Jack",
> module->dev_id);
> - ret = snd_soc_jack_new(codec, module->jack_name, module->jack_mask,
> - &module->headset_jack);
> +
> + headset = devm_kzalloc(module->dev, sizeof(*headset), GFP_KERNEL);
> + if (!headset)
> + return -ENOMEM;
> +
> + headset->pin = module->jack_name;
> + headset->mask = module->jack_mask;
> + jack = &module->headset_jack;
> +
> + ret = snd_soc_card_jack_new(card, module->jack_name, module->jack_mask,
> + jack, headset, 1);
> if (ret) {
> dev_err(module->dev, "Failed to create new jack\n");
> return ret;
> @@ -730,11 +742,21 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
>
> snprintf(module->button_name, NAME_SIZE, "GB %d Button Jack",
> module->dev_id);
> - ret = snd_soc_jack_new(codec, module->button_name, module->button_mask,
> - &module->button_jack);
> + button = devm_kzalloc(module->dev, sizeof(*headset), GFP_KERNEL);
^^^^^^^^^^^^^^^^
Use "sizeof(*button)". It's the same size so it doesn't affect runtime.
> + if (!button) {
> + ret = -ENOMEM;
> + goto free_headset;
> + }
regards,
dan carpenter