Re: [PATCH v1] x86/lib: Optimize 8x loop and memory clobbers in csum_partial.c
From: Noah Goldstein
Date: Fri Nov 26 2021 - 14:38:56 EST
On Fri, Nov 26, 2021 at 12:50 PM Noah Goldstein <goldstein.w.n@xxxxxxxxx> wrote:
>
> On Fri, Nov 26, 2021 at 12:27 PM Eric Dumazet <edumazet@xxxxxxxxxx> wrote:
> >
> > On Fri, Nov 26, 2021 at 10:17 AM Noah Goldstein <goldstein.w.n@xxxxxxxxx> wrote:
> > >
> >
> > >
> > > Makes sense. Although if you inline I think you definitely will want a more
> > > conservative clobber than just "memory". Also I think with 40 you also will
> > > get some value from two counters.
> > >
> > > Did you see the number/question I posted about two accumulators for 32
> > > byte case?
> > > Its a judgement call about latency vs throughput that I don't really have an
> > > answer for.
> > >
> >
> > The thing I do not know is if using more units would slow down the
> > hyper thread ?
Did some quick tests with the latency/throughput benchmarks running
in parallel on two hyperthreads on the same processors. The 32 byte case
latency advantage goes with 2 accum and there is still a slight regression
in throughput. The larger cases that hit the loop still still have improvements
both in tput and latency with 2 accum.
>
> There are more uops in the two accumulator version so it could be concern
> iff the other hyperthread is bottlenecked on p06 throughput. My general
> understanding is this is not the common case and that the very premise of
> hyperthreads is that most bottlenecks are related to memory fetch or resolving
> control flow.
>
> >
> > Would using ADCX/ADOX would be better in this respect ?
>
> What would code using those instructions look like? Having trouble
> seeing how to use them here.