Re: [PATCH v4 2/2] selftest/bpf/benchs: Add bpf_map benchmark
From: Alexei Starovoitov
Date: Wed Jun 01 2022 - 05:54:11 EST
On Wed, Jun 1, 2022 at 10:42 AM Feng zhou <zhoufeng.zf@xxxxxxxxxxxxx> wrote:
> +struct {
> + __uint(type, BPF_MAP_TYPE_HASH);
> + __type(key, u32);
> + __type(value, u64);
> + __uint(max_entries, MAX_ENTRIES);
> +} hash_map_bench SEC(".maps");
> +
> +u64 __attribute__((__aligned__(256))) percpu_time[256];
aligned 256 ?
What is the point?
> +u64 nr_loops;
> +
> +static int loop_update_callback(__u32 index, u32 *key)
> +{
> + u64 init_val = 1;
> +
> + bpf_map_update_elem(&hash_map_bench, key, &init_val, BPF_ANY);
> + return 0;
> +}
> +
> +SEC("fentry/" SYS_PREFIX "sys_getpgid")
> +int benchmark(void *ctx)
> +{
> + u32 key = bpf_get_prandom_u32() % MAX_ENTRIES + MAX_ENTRIES;
What is the point of random ?
just key = MAX_ENTRIES would be the same, no?
or key = -1 ?
> + u32 cpu = bpf_get_smp_processor_id();
> + u64 start_time = bpf_ktime_get_ns();
> +
> + bpf_loop(nr_loops, loop_update_callback, &key, 0);
> + percpu_time[cpu & 255] = bpf_ktime_get_ns() - start_time;
> + return 0;
> +}
> --
> 2.20.1
>