On Wed, Jun 1, 2022 at 10:42 AM Feng zhou <zhoufeng.zf@xxxxxxxxxxxxx> wrote:
+struct {aligned 256 ?
+ __uint(type, BPF_MAP_TYPE_HASH);
+ __type(key, u32);
+ __type(value, u64);
+ __uint(max_entries, MAX_ENTRIES);
+} hash_map_bench SEC(".maps");
+
+u64 __attribute__((__aligned__(256))) percpu_time[256];
What is the point?
+u64 nr_loops;What is the point of random ?
+
+static int loop_update_callback(__u32 index, u32 *key)
+{
+ u64 init_val = 1;
+
+ bpf_map_update_elem(&hash_map_bench, key, &init_val, BPF_ANY);
+ return 0;
+}
+
+SEC("fentry/" SYS_PREFIX "sys_getpgid")
+int benchmark(void *ctx)
+{
+ u32 key = bpf_get_prandom_u32() % MAX_ENTRIES + MAX_ENTRIES;
just key = MAX_ENTRIES would be the same, no?
or key = -1 ?
+ u32 cpu = bpf_get_smp_processor_id();
+ u64 start_time = bpf_ktime_get_ns();
+
+ bpf_loop(nr_loops, loop_update_callback, &key, 0);
+ percpu_time[cpu & 255] = bpf_ktime_get_ns() - start_time;
+ return 0;
+}
--
2.20.1