Re: [PATCH 11/15] sched/eevdf: Better handle mixed slice length
From: Vincent Guittot
Date: Fri Jun 02 2023 - 09:45:35 EST
On Wed, 31 May 2023 at 14:47, Peter Zijlstra <peterz@xxxxxxxxxxxxx> wrote:
>
> In the case where (due to latency-nice) there are different request
> sizes in the tree, the smaller requests tend to be dominated by the
> larger. Also note how the EEVDF lag limits are based on r_max.
>
> Therefore; add a heuristic that for the mixed request size case, moves
> smaller requests to placement strategy #2 which ensures they're
> immidiately eligible and and due to their smaller (virtual) deadline
> will cause preemption.
>
> NOTE: this relies on update_entity_lag() to impose lag limits above
> a single slice.
>
> Signed-off-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx>
> ---
> kernel/sched/fair.c | 30 ++++++++++++++++++++++++++++++
> kernel/sched/features.h | 1 +
> kernel/sched/sched.h | 1 +
> 3 files changed, 32 insertions(+)
>
> --- a/kernel/sched/fair.c
> +++ b/kernel/sched/fair.c
> @@ -642,6 +642,7 @@ avg_vruntime_add(struct cfs_rq *cfs_rq,
> s64 key = entity_key(cfs_rq, se);
>
> cfs_rq->avg_vruntime += key * weight;
> + cfs_rq->avg_slice += se->slice * weight;
> cfs_rq->avg_load += weight;
> }
>
> @@ -652,6 +653,7 @@ avg_vruntime_sub(struct cfs_rq *cfs_rq,
> s64 key = entity_key(cfs_rq, se);
>
> cfs_rq->avg_vruntime -= key * weight;
> + cfs_rq->avg_slice -= se->slice * weight;
> cfs_rq->avg_load -= weight;
> }
>
> @@ -4908,6 +4910,21 @@ static inline void update_misfit_status(
>
> #endif /* CONFIG_SMP */
>
> +static inline bool
> +entity_has_slept(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
> +{
> + u64 now;
> +
> + if (!(flags & ENQUEUE_WAKEUP))
> + return false;
> +
> + if (flags & ENQUEUE_MIGRATED)
> + return true;
> +
> + now = rq_clock_task(rq_of(cfs_rq));
> + return (s64)(se->exec_start - now) >= se->slice;
> +}
> +
> static void
> place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
> {
> @@ -4930,6 +4947,19 @@ place_entity(struct cfs_rq *cfs_rq, stru
> lag = se->vlag;
>
> /*
> + * For latency sensitive tasks; those that have a shorter than
> + * average slice and do not fully consume the slice, transition
> + * to EEVDF placement strategy #2.
> + */
> + if (sched_feat(PLACE_FUDGE) &&
> + (cfs_rq->avg_slice > se->slice * cfs_rq->avg_load) &&
> + entity_has_slept(cfs_rq, se, flags)) {
> + lag += vslice;
> + if (lag > 0)
> + lag = 0;
This PLACE_FUDGE looks quite not a good heuristic because it breaks
the better fair sharing of cpu bandwidth that EEVDF is supposed to
bring. Furthermore, it breaks the isolation between cpu bandwidth and
latency because playing with latency_nice will impact your cpu
bandwidth
> + }
> +
> + /*
> * If we want to place a task and preserve lag, we have to
> * consider the effect of the new entity on the weighted
> * average and compensate for this, otherwise lag can quickly
> --- a/kernel/sched/features.h
> +++ b/kernel/sched/features.h
> @@ -5,6 +5,7 @@
> * sleep+wake cycles. EEVDF placement strategy #1, #2 if disabled.
> */
> SCHED_FEAT(PLACE_LAG, true)
> +SCHED_FEAT(PLACE_FUDGE, true)
> SCHED_FEAT(PLACE_DEADLINE_INITIAL, true)
>
> /*
> --- a/kernel/sched/sched.h
> +++ b/kernel/sched/sched.h
> @@ -555,6 +555,7 @@ struct cfs_rq {
> unsigned int idle_h_nr_running; /* SCHED_IDLE */
>
> s64 avg_vruntime;
> + u64 avg_slice;
> u64 avg_load;
>
> u64 exec_clock;
>
>