On Fri, Aug 18, 2023 at 10:31:03AM +0200, Rafael J. Wysocki wrote:
On Fri, Aug 18, 2023 at 7:15 AM Mario Limonciello
<mario.limonciello@xxxxxxx> wrote:
...
+int acpi_get_lps0_constraint(struct device *dev)
I think that some overhead would be reduced below if this were taking
a struct acpi_device pointer as the argument.
Hmm... Either you need a pointer to handle, which involves pointer arithmetics
or something else. I would believe if you tell that ACPI handle should be passed,
but current suggestion is not obvious to me how it may help.
+{
+ struct lpi_constraints *entry;
+
+ for_each_lpi_constraint(entry) {
+ if (!device_match_acpi_handle(dev, entry->handle))
Here we retrieve handle...
+ continue;
+ acpi_handle_debug(entry->handle,
+ "ACPI device constraint: %d\n", entry->min_dstate);
+ return entry->min_dstate;
+ }
+ dev_dbg(dev, "No ACPI device constraint specified\n");
...and here we are using dev directly (otherwise acpi_handle_dbg() should be used).
+ return -ENODEV;
ACPI_STATE_UNKNOWN?
+}