[PATCH v3 2/3] debugobjects: Use hlist_splice_init() to reduce lock conflicts

From: Zhen Lei
Date: Wed Sep 11 2024 - 04:36:11 EST


The newly allocated debug_obj control blocks can be concatenated into a
sub list in advance outside the lock, so that the operation time inside
the lock can be reduced and the possibility of lock conflict can be
reduced.

Signed-off-by: Zhen Lei <thunder.leizhen@xxxxxxxxxx>
---
lib/debugobjects.c | 18 ++++++++++--------
1 file changed, 10 insertions(+), 8 deletions(-)

diff --git a/lib/debugobjects.c b/lib/debugobjects.c
index df48acc5d4b34fc..19a91c6bc67eb9c 100644
--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -161,23 +161,25 @@ static void fill_pool(void)
return;

while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
- struct debug_obj *new[ODEBUG_BATCH_SIZE];
+ struct debug_obj *new, *last = NULL;
+ HLIST_HEAD(freelist);
int cnt;

for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
- new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
- if (!new[cnt])
+ new = kmem_cache_zalloc(obj_cache, gfp);
+ if (!new)
break;
+ hlist_add_head(&new->node, &freelist);
+ if (!last)
+ last = new;
}
if (!cnt)
return;

raw_spin_lock_irqsave(&pool_lock, flags);
- while (cnt) {
- hlist_add_head(&new[--cnt]->node, &obj_pool);
- debug_objects_allocated++;
- WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
- }
+ hlist_splice_init(&freelist, &last->node, &obj_pool);
+ debug_objects_allocated += cnt;
+ WRITE_ONCE(obj_pool_free, obj_pool_free + cnt);
raw_spin_unlock_irqrestore(&pool_lock, flags);
}
}
--
2.34.1