Re: [PATCH 03/10] device property: Add fwnode_property_read_int_array()

From: Andy Shevchenko
Date: Thu Apr 03 2025 - 12:16:16 EST


On Thu, Apr 03, 2025 at 11:04:32AM -0500, Rob Herring wrote:
> On Thu, Mar 27, 2025 at 3:41 AM Andy Shevchenko
> <andriy.shevchenko@xxxxxxxxxxxxxxx> wrote:
> >
> > On Wed, Mar 26, 2025 at 06:13:42PM +0100, Remo Senekowitsch wrote:
> > > The rust bindings for reading device properties has a single
> > > implementation supporting differing sizes of integers. The fwnode C API
> > > already has a similar interface, but it is not exposed with the
> > > fwnode_property_ API. Add the fwnode_property_read_int_array() wrapper.

...

> > > +EXPORT_SYMBOL_GPL(fwnode_property_read_int_array);
> >
> > I'm not sure about this. We have a lot of assumptions in the code that the
> > arrays beneath are only represented by the selected number of integer types.
> > This opens a Pandora's box, e.g., reading in u24, which is not supported by
> > the upper layers..
>
> We can probably drop the export if it is just that which you object to.

Yes, this is main point, but dropping it does not prevent from still using in
the complied-in code. Is it possible to hide it better?

> Without this function, the implementation is just multiple levels of
> switch statements to work-around what's needed for the nicest rust
> API.

--
With Best Regards,
Andy Shevchenko