Re: [PATCH] scripts: generate_rust_analyzer.py: define scripts

From: Tamir Duberstein

Date: Tue Jan 27 2026 - 12:09:39 EST


On Tue, Jan 27, 2026 at 10:13 AM Miguel Ojeda
<miguel.ojeda.sandonis@xxxxxxxxx> wrote:
>
> On Tue, Jan 27, 2026 at 2:53 PM Tamir Duberstein <tamird@xxxxxxxxxx> wrote:
> >
> > It depends on your perspective - I framed it as a fix of the commit
> > that added the first script because that script was added without RA
> > support. What do you think?
>
> Yeah, I see.
>
> So, on the implementation side, I don't think we expected scripts to
> work at all, which is why it sounds to me like a feature (neither the
> linked commit nor the one that added rust-analyzer overall support
> mentions it that I can see, though it doesn't say otherwise either).
>
> But perhaps someone out there expected it to actually work and thus
> may think of it as a fix. I don't recall someone asking for it, but I
> haven't checked. Perhaps someone would, when we use more and more Rust
> scripts.
>
> Now, for the backport part, according to the official rules, I think
> it wouldn't fit. But those rules are often relaxed and who knows what
> companies out there doing out-of-tree work on top of LTS kernels
> want... (Commits can be submitted there even if they are not fixes, by
> the way).

Thanks for the context. In that case I'll keep it as a fix and take it
through rust-analyzer-next with the backport tags since I expect it to
apply cleanly.

Cheers,
Tamir