[PATCH 2/2] gpu: host1x: skip redundant HW state update

From: Tanmay Patil

Date: Thu May 14 2026 - 06:34:41 EST


When the fence list is empty, host1x_intr_update_hw_state()
falls through to host1x_intr_disable_syncpt_intr()
which does two MMIO writes to disable the syncpoint
interrupt and clear its status.

The ISR has already disabled and acked the interrupt
before calling host1x_intr_handle_interrupt(), making
these two writes redundant. Skip the update_hw_state()
call if no fences remain.

Measured Syncpoint wait latency (50000 samples):
Average latency: 10.6 us -> 9.4 us
99.99 pct latency: 51.90 us -> 36.58 us

Signed-off-by: Tanmay Patil <tanmayp@xxxxxxxxxx>
---
drivers/gpu/host1x/intr.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/host1x/intr.c b/drivers/gpu/host1x/intr.c
index f77a678949e9..723297250768 100644
--- a/drivers/gpu/host1x/intr.c
+++ b/drivers/gpu/host1x/intr.c
@@ -92,8 +92,12 @@ void host1x_intr_handle_interrupt(struct host1x *host, unsigned int id)
host1x_fence_signal(fence);
}

- /* Re-enable interrupt if necessary */
- host1x_intr_update_hw_state(host, sp);
+ /*
+ * Re-enable interrupt if necessary. The ISR already disabled the interrupt,
+ * so if no fences remain, no update is needed.
+ */
+ if (!list_empty(&sp->fences.list))
+ host1x_intr_update_hw_state(host, sp);

spin_unlock(&sp->fences.lock);
}
--
2.54.0