Re: [PATCH v20 0/7] Virtio-balloon Enhancement

From: Tetsuo Handa
Date: Tue Dec 19 2017 - 09:05:22 EST


Wei Wang wrote:
> ChangeLog:
> v19->v20:
> 1) patch 1: xbitmap
> - add __rcu to "void **slot";
> - remove the exceptional path.
> 2) patch 3: xbitmap
> - DeveloperNotes: add an item to comment that the current bit range
> related APIs operating on extremely large ranges (e.g.
> [0, ULONG_MAX)) will take too long time. This can be optimized in
> the future.
> - remove the exceptional path;
> - remove xb_preload_and_set();
> - reimplement xb_clear_bit_range to make its usage close to
> bitmap_clear;
> - rename xb_find_next_set_bit to xb_find_set, and re-implement it
> in a style close to find_next_bit;
> - rename xb_find_next_zero_bit to xb_find_clear, and re-implement
> it in a stytle close to find_next_zero_bit;
> - separate the implementation of xb_find_set and xb_find_clear for
> the convenience of future updates.

Removing exceptional path made this patch easier to read.
But what I meant is

Can you eliminate exception path and fold all xbitmap patches into one, and
post only one xbitmap patch without virtio-balloon changes?

.

I still think we don't need xb_preload()/xb_preload_end().
I think xb_find_set() has a bug in !node path.

Also, please avoid unconditionally adding to builtin modules.
There are users who want to save even few KB.