Re: [PATCH 1/2] sound: dice: Fix "Firestudio" typo
From: Takashi Sakamoto
Date: Sat Oct 15 2022 - 21:37:50 EST
On Sat, Oct 15, 2022 at 06:33:29PM -0500, George Hilliard wrote:
> No functionality change, just a small cleanup before adding the
> Firestudio Mobile.
>
> Signed-off-by: George Hilliard <thirtythreeforty@xxxxxxxxx>
> ---
> sound/firewire/dice/dice-presonus.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
Acked-by: Takashi Sakamoto <o-takashi@xxxxxxxxxxxxx>
> diff --git a/sound/firewire/dice/dice-presonus.c b/sound/firewire/dice/dice-presonus.c
> index 967cc3119a64..c85178e64667 100644
> --- a/sound/firewire/dice/dice-presonus.c
> +++ b/sound/firewire/dice/dice-presonus.c
> @@ -11,7 +11,7 @@ struct dice_presonus_spec {
> bool has_midi;
> };
>
> -static const struct dice_presonus_spec dice_presonus_firesutio = {
> +static const struct dice_presonus_spec dice_presonus_firestudio = {
> .tx_pcm_chs = {{16, 16, 0}, {10, 2, 0} },
> .rx_pcm_chs = {{16, 16, 0}, {10, 2, 0} },
> .has_midi = true,
> @@ -23,7 +23,7 @@ int snd_dice_detect_presonus_formats(struct snd_dice *dice)
> u32 model_id;
> const struct dice_presonus_spec *spec;
> } *entry, entries[] = {
> - {0x000008, &dice_presonus_firesutio},
> + {0x000008, &dice_presonus_firestudio},
> };
> struct fw_csr_iterator it;
> int key, val, model_id;
> --
> 2.38.0
Thanks
Takashi Sakamoto