Use the always-on counter provided by the GMU to skip having to
keep the GPU online.
Signed-off-by: Konrad Dybcio <konrad.dybcio@xxxxxxxxxx>
---
drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 9 +++------
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 8707e8b6ac7e..d2a999b90589 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -1664,12 +1664,9 @@ static int a6xx_get_timestamp(struct msm_gpu *gpu, uint64_t *value)
mutex_lock(&a6xx_gpu->gmu.lock);
- /* Force the GPU power on so we can read this register */
- a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_PERFCOUNTER_SET);
-
- *value = gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER);
-
- a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_PERFCOUNTER_SET);
+ *value = gmu_read64(&a6xx_gpu->gmu,
+ REG_A6XX_GMU_ALWAYS_ON_COUNTER_L,
+ REG_A6XX_GMU_ALWAYS_ON_COUNTER_H);
mutex_unlock(&a6xx_gpu->gmu.lock);