Re: [PATCH v4 1/5] msm/drm/dsi: Round up DSC hdisplay calculation

From: Marijn Suijten
Date: Mon May 22 2023 - 16:56:08 EST


On 2023-05-22 22:52:40, Konrad Dybcio wrote:
>
>
> On 22.05.2023 22:44, Marijn Suijten wrote:
> > On 2023-05-22 13:30:20, Jessica Zhang wrote:
> >> Currently, when compression is enabled, hdisplay is reduced via integer
> >> division. This causes issues for modes where the original hdisplay is
> >> not a multiple of 3.
> >>
> >> To fix this, use DIV_ROUND_UP to divide hdisplay.
> >>
> >> Reviewed-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx>
> >> Suggested-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx>
> >
> > Nit: probably these should go in the opposite order. And if they're
> > all supposed to be chronological, I think it is:
> >
> > Suggested-by:
> > Fixes:
> > Signed-off-by:
> > Reviewed-by:
> >
> > But unsure if that's a hard requirement, or even correct at all.
> >
> > - Marijn
> Or you can rely on b4 to pick that up if it comes from others

The problem is that somewhat stupidly, b4 (trailers -u) puts them in the
wrong (not chronological) order, so it's pretty much useless for this.

Unless there's a required ordering specified somewhere in the docs, that
is *not* chronological, and that b4 is abiding by? (that is my question
above)

- Marijn

>
> Konrad
<snip>