Re: [PATCH v2 5/8] media: v4l2: Add DELETE_BUF ioctl

From: Tomasz Figa
Date: Tue May 23 2023 - 04:26:31 EST


On Tue, Mar 21, 2023 at 11:28:52AM +0100, Benjamin Gaignard wrote:
> VIDIOC_DELETE_BUF ioctl allows to delete a buffer from a queue.
>
> Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxxxxxxxxx>
> ---
> .../userspace-api/media/v4l/user-func.rst | 1 +
> .../media/v4l/vidioc-delete-buf.rst | 51 ++++++++++++++++
> .../media/common/videobuf2/videobuf2-core.c | 59 ++++++++++++++++++-
> .../media/common/videobuf2/videobuf2-v4l2.c | 6 ++
> drivers/media/v4l2-core/v4l2-dev.c | 1 +
> drivers/media/v4l2-core/v4l2-ioctl.c | 10 ++++
> include/media/v4l2-ioctl.h | 4 ++
> include/media/videobuf2-core.h | 9 +++
> include/media/videobuf2-v4l2.h | 11 ++++
> include/uapi/linux/videodev2.h | 1 +
> 10 files changed, 152 insertions(+), 1 deletion(-)
> create mode 100644 Documentation/userspace-api/media/v4l/vidioc-delete-buf.rst
>
> diff --git a/Documentation/userspace-api/media/v4l/user-func.rst b/Documentation/userspace-api/media/v4l/user-func.rst
> index 228c1521f190..93e0a6a117fc 100644
> --- a/Documentation/userspace-api/media/v4l/user-func.rst
> +++ b/Documentation/userspace-api/media/v4l/user-func.rst
> @@ -17,6 +17,7 @@ Function Reference
> vidioc-dbg-g-chip-info
> vidioc-dbg-g-register
> vidioc-decoder-cmd
> + vidioc-delete-buf
> vidioc-dqevent
> vidioc-dv-timings-cap
> vidioc-encoder-cmd
> diff --git a/Documentation/userspace-api/media/v4l/vidioc-delete-buf.rst b/Documentation/userspace-api/media/v4l/vidioc-delete-buf.rst
> new file mode 100644
> index 000000000000..0e7ce58f91bc
> --- /dev/null
> +++ b/Documentation/userspace-api/media/v4l/vidioc-delete-buf.rst
> @@ -0,0 +1,51 @@
> +.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
> +.. c:namespace:: V4L
> +
> +.. _VIDIOC_DELETE_BUF:
> +
> +************************
> +ioctl VIDIOC_DELETE_BUF
> +************************
> +
> +Name
> +====
> +
> +VIDIOC_DELETE_BUF - Delete a buffer from a queue
> +
> +Synopsis
> +========
> +
> +.. c:macro:: VIDIOC_DELETE_BUF
> +
> +``int ioctl(int fd, VIDIOC_DELETE_BUF, struct v4l2_buffer *argp)``
> +
> +Arguments
> +=========
> +
> +``fd``
> + File descriptor returned by :c:func:`open()`.
> +
> +``argp``
> + Pointer to struct :c:type:`v4l2_buffer`.

Would struct v4l2_create_buffers make more sense here? With it, we could
actually make this ioctl VIDIOC_DELETE_BUF*S*, consistently with
VIDIOC_CREATE_BUF*S* and allow the user space to remove a block of buffers
the same way it created a block of buffers in the first place.

> +
> +Description
> +===========
> +
> +Applications can optionally call the :ref:`VIDIOC_DELETE_BUF` ioctl to
> +delete a buffer from a queue.
> +
> +The struct :c:type:`v4l2_buffer` structure is specified in
> +:ref:`buffer`.
> +
> +Return Value
> +============
> +
> +On success 0 is returned, on error -1 and the ``errno`` variable is set
> +appropriately. The generic error codes are described at the
> +:ref:`Generic Error Codes <gen-errors>` chapter.
> +
> +EBUSY
> + File I/O is in progress.
> +
> +EINVAL
> + The buffer ``index`` doesn't exist in the queue.
> diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c
> index 3c6ced360770..ec241d726fe6 100644
> --- a/drivers/media/common/videobuf2/videobuf2-core.c
> +++ b/drivers/media/common/videobuf2/videobuf2-core.c
> @@ -401,6 +401,24 @@ static void init_buffer_cache_hints(struct vb2_queue *q, struct vb2_buffer *vb)
> vb->skip_cache_sync_on_finish = 1;
> }
>
> +/*
> + * __vb2_queue_get_free_index() - find a free index in the queue for vb2 buffer.
> + *
> + * Returns an index for vb2 buffer.
> + */
> +static int __vb2_queue_get_free_index(struct vb2_queue *q)
> +{
> + int i;
> +
> + spin_lock(&q->bufs_lock);
> + for (i = 0; i < q->max_num_bufs; i++)
> + if (!q->bufs[i])
> + break;
> + spin_unlock(&q->bufs_lock);
> +
> + return i;
> +}

Another reason to go with XArray, so that we don't have to open code
index reclaim.

> +
> /*
> * __vb2_queue_alloc() - allocate vb2 buffer structures and (for MMAP type)
> * video buffer memory for all buffers/planes on the queue and initializes the
> @@ -427,7 +445,7 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> vb->state = VB2_BUF_STATE_DEQUEUED;
> vb->vb2_queue = q;
> vb->num_planes = num_planes;
> - vb->index = q->num_buffers + buffer;
> + vb->index = __vb2_queue_get_free_index(q);
> vb->type = q->type;
> vb->memory = memory;
> init_buffer_cache_hints(q, vb);
> @@ -1570,6 +1588,45 @@ int vb2_core_prepare_buf(struct vb2_queue *q, unsigned int index, void *pb)
> }
> EXPORT_SYMBOL_GPL(vb2_core_prepare_buf);
>
> +int vb2_core_delete_buf(struct vb2_queue *q, unsigned int index)
> +{
> + struct vb2_buffer *vb;
> +
> + vb = vb2_get_buffer(q, index);
> + if (!vb) {
> + dprintk(q, 1, "invalid buffer index %d\n", index);
> + return -EINVAL;
> + }
> +
> + if (vb->state == VB2_BUF_STATE_QUEUED) {

How about other states? I'd probably only allow this when the state is
DEQUEUED for simplicity. Is there a need to allow deleting buffers in
other states?

Also, do we need to synchronize this with other contexts which could change
the buffer state?

> + dprintk(q, 1, "can't delete queued buffer index %d\n", index);
> + return -EINVAL;
> + }
> +

Don't we also need to hold q->mmap_lock to prevent racing with an attempt
to mmap the buffer?

> + if (vb && vb->planes[0].mem_priv)

nit: At this point it's not possible for vb to be NULL, since we already
ruled that out a few lines above.

> + call_void_vb_qop(vb, buf_cleanup, vb);
> +
> + /* Free MMAP buffers or release USERPTR buffers */
> + if (q->memory == VB2_MEMORY_MMAP)
> + __vb2_buf_mem_free(vb);
> + else if (q->memory == VB2_MEMORY_DMABUF)
> + __vb2_buf_dmabuf_put(vb);
> + else
> + __vb2_buf_userptr_put(vb);
> +
> + vb2_queue_remove_buffer(q, vb);
> + kfree(vb);
> +
> + q->num_buffers--;
> + if (!q->num_buffers) {
> + q->memory = VB2_MEMORY_UNKNOWN;
> + INIT_LIST_HEAD(&q->queued_list);
> + }

Would it make sense to refactor __vb2_queue_free() instead to take a
range of buffer indexes rather than duplicating the code here?

Best regards,
Tomasz