Re: [PATCH] mm/slub: Detach node lock from counting free objects

From: Wen Yang
Date: Thu Feb 20 2020 - 08:53:58 EST




On 2020/2/19 4:53 äå, Roman Gushchin wrote:
On Sun, Feb 16, 2020 at 12:15:54PM +0800, Wen Yang wrote:


On 2020/2/13 6:52 äå, Andrew Morton wrote:
On Sat, 1 Feb 2020 11:15:02 +0800 Wen Yang <wenyang@xxxxxxxxxxxxxxxxx> wrote:

The lock, protecting the node partial list, is taken when couting the free
objects resident in that list. It introduces locking contention when the
page(s) is moved between CPU and node partial lists in allocation path
on another CPU. So reading "/proc/slabinfo" can possibily block the slab
allocation on another CPU for a while, 200ms in extreme cases. If the
slab object is to carry network packet, targeting the far-end disk array,
it causes block IO jitter issue.

This fixes the block IO jitter issue by caching the total inuse objects in
the node in advance. The value is retrieved without taking the node partial
list lock on reading "/proc/slabinfo".

...

@@ -1768,7 +1774,9 @@ static void free_slab(struct kmem_cache *s, struct page *page)
static void discard_slab(struct kmem_cache *s, struct page *page)
{
- dec_slabs_node(s, page_to_nid(page), page->objects);
+ int inuse = page->objects;
+
+ dec_slabs_node(s, page_to_nid(page), page->objects, inuse);

Is this right? dec_slabs_node(..., page->objects, page->objects)?

If no, we could simply pass the page* to inc_slabs_node/dec_slabs_node
and save a function argument.

If yes then why?


Thanks for your comments.
We are happy to improve this patch based on your suggestions.


When the user reads /proc/slabinfo, in order to obtain the active_objs
information, the kernel traverses all slabs and executes the following code
snippet:
static unsigned long count_partial(struct kmem_cache_node *n,
int (*get_count)(struct page *))
{
unsigned long flags;
unsigned long x = 0;
struct page *page;

spin_lock_irqsave(&n->list_lock, flags);
list_for_each_entry(page, &n->partial, slab_list)
x += get_count(page);
spin_unlock_irqrestore(&n->list_lock, flags);
return x;
}

It may cause performance issues.

Christoph suggested "you could cache the value in the userspace application?
Why is this value read continually?", But reading the /proc/slabinfo is
initiated by the user program. As a cloud provider, we cannot control user
behavior. If a user program inadvertently executes cat /proc/slabinfo, it
may affect other user programs.

As Christoph said: "The count is not needed for any operations. Just for the
slabinfo output. The value has no operational value for the allocator
itself. So why use extra logic to track it in potentially performance
critical paths?"

In this way, could we show the approximate value of active_objs in the
/proc/slabinfo?

Based on the following information:
In the discard_slab() function, page->inuse is equal to page->total_objects;
In the allocate_slab() function, page->inuse is also equal to
page->total_objects (with one exception: for kmem_cache_node, page-> inuse
equals 1);
page->inuse will only change continuously when the obj is constantly
allocated or released. (This should be the performance critical path
emphasized by Christoph)

When users query the global slabinfo information, we may use total_objects
to approximate active_objs.

Well, from one point of view, it makes no sense, because the ratio between
these two numbers is very meaningful: it's the slab utilization rate.

On the other side, with enabled per-cpu partial lists active_objs has
nothing to do with the reality anyway, so I agree with you, calling
count_partial() is almost useless.

That said, I wonder if the right thing to do is something like the patch below?

Thanks!

Roman

--

diff --git a/mm/slub.c b/mm/slub.c
index 1d644143f93e..ba0505e75ecc 100644
--- a/mm/slub.c
+++ b/mm/slub.c
@@ -2411,14 +2411,16 @@ static inline unsigned long node_nr_objs(struct kmem_cache_node *n)
static unsigned long count_partial(struct kmem_cache_node *n,
int (*get_count)(struct page *))
{
- unsigned long flags;
unsigned long x = 0;
+#ifdef CONFIG_SLUB_CPU_PARTIAL
+ unsigned long flags;
struct page *page;
spin_lock_irqsave(&n->list_lock, flags);
list_for_each_entry(page, &n->partial, slab_list)
x += get_count(page);
spin_unlock_irqrestore(&n->list_lock, flags);
+#endif
return x;
}
#endif /* CONFIG_SLUB_DEBUG || CONFIG_SYSFS */


Hi Roman,

Thanks for your comments.

In the server scenario, SLUB_CPU_PARTIAL is turned on by default, and can improve the performance of the cloud server, as follows:

default y
depends on SLUB && SMP
bool "SLUB per cpu partial cache"
help
Per cpu partial caches accelerate objects allocation and freeing
that is local to a processor at the price of more indeterminism
in the latency of the free. On overflow these caches will be cleared
which requires the taking of locks that may cause latency spikes.
Typically one would choose no for a realtime system.


Best wishes,
Wen