[PATCH 2/4] powerpc: ps3: make ps3_system_bus_type const

From: Ricardo B. Marliere
Date: Sun Feb 04 2024 - 09:22:25 EST


Now that the driver core can properly handle constant struct bus_type,
move the ps3_system_bus_type variable to be a constant structure as
well, placing it into read-only memory which can not be modified at
runtime.

Cc: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
Suggested-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
Signed-off-by: Ricardo B. Marliere <ricardo@xxxxxxxxxxxx>
---
arch/powerpc/platforms/ps3/system-bus.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/arch/powerpc/platforms/ps3/system-bus.c b/arch/powerpc/platforms/ps3/system-bus.c
index d6b5f5ecd515..b4298e98ffe8 100644
--- a/arch/powerpc/platforms/ps3/system-bus.c
+++ b/arch/powerpc/platforms/ps3/system-bus.c
@@ -466,7 +466,7 @@ static struct attribute *ps3_system_bus_dev_attrs[] = {
};
ATTRIBUTE_GROUPS(ps3_system_bus_dev);

-static struct bus_type ps3_system_bus_type = {
+static const struct bus_type ps3_system_bus_type = {
.name = "ps3_system_bus",
.match = ps3_system_bus_match,
.uevent = ps3_system_bus_uevent,

--
2.43.0