Re: [PATCH net-next v5 01/21] lib/bitmap: add bitmap_{read,write}()

From: Alexander Potapenko
Date: Thu Feb 01 2024 - 08:47:38 EST


On Thu, Feb 1, 2024 at 2:23 PM Arnd Bergmann <arnd@xxxxxxxx> wrote:
>
> On Thu, Feb 1, 2024, at 13:21, Alexander Lobakin wrote:
> > From: Syed Nayyar Waris <syednwaris@xxxxxxxxx>
> >
> > The two new functions allow reading/writing values of length up to
> > BITS_PER_LONG bits at arbitrary position in the bitmap.
> >
> > The code was taken from "bitops: Introduce the for_each_set_clump macro"
> > by Syed Nayyar Waris with a number of changes and simplifications:
> > - instead of using roundup(), which adds an unnecessary dependency
> > on <linux/math.h>, we calculate space as BITS_PER_LONG-offset;
> > - indentation is reduced by not using else-clauses (suggested by
> > checkpatch for bitmap_get_value());
> > - bitmap_get_value()/bitmap_set_value() are renamed to bitmap_read()
> > and bitmap_write();
> > - some redundant computations are omitted.
>
> These functions feel like they should not be inline but are
> better off in lib/bitmap.c given their length.
>
> As far as I can tell, the header ends up being included
> indirectly almost everywhere, so just parsing these functions
> likey adds not just dependencies but also compile time.
>
> Arnd

Removing particular functions from a header to reduce compilation time
does not really scale.
Do we know this case has a noticeable impact on the compilation time?
If yes, maybe we need to tackle this problem in a different way (e.g.
reduce the number of dependencies on it)?